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Taphobos

It is always really great to see a game evolve from being developed as a quick prototype to a full-fledged experience. (…)
Richard March 11, 2015February 24, 2016 games 1 Comment Read more

Know How at Broadway

I spent Thursday to Saturday at Broadway cinema. As part of the Near Now initiative funding programme Know How had it’s final, hackathon-style, event. (…)
Richard November 24, 2014November 24, 2014 workshops No Comments Read more

Performance and Games Workshop

As part of the Performance and Games Network we organized a two day workshop here in the Mixed Reality Lab last week Monday and Tuesday (27th and 28th of October). (…)
Richard November 4, 2014November 24, 2014 workshops 3 Comments Read more

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Recent posts

  • PhD Thesis: Developing Ideation Cards to Support the Design of Mixed Reality Games
  • It buzzes and I press the button
  • Developing Ideation Cards for Mixed Reality Game Design
  • Pokémon Go – Quick Overview
  • Being a Robot at CHI2016

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  • NORTHLab: Northumbria Technology for Humanity on Performance and Games Workshop
  • blade9731 on No, Pokémon Go is not Augmented Reality (but Pokémon Go Plus looks really cool)
  • Pitfalls for VR games | Pervasive Playground on Taphobos
  • Taphobos | Pervasive Playground on Performance and Games Workshop
  • LiSC: Lincoln Social Computing Research Centre on Performance and Games Workshop

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